Museum of Contemporary Art

Hydrogen Jukebox

A permanent museum installation utilizing Unreal Engine and LED walls to create an ever-evolving meditation on energy, transformation, and the hydrogen economy.
Unreal EngineLED WallsReal-time VFXSystems Integration

Hydrogen Jukebox represents a new paradigm in permanent museum installations - a system designed to run continuously for years while never repeating the same visual sequence twice. Built entirely in Unreal Engine, the installation generates real-time visualizations that respond to live data feeds about energy production, weather patterns, and atmospheric conditions.

The technical architecture required careful consideration of thermal management, redundancy, and graceful degradation. We implemented a dual-system approach where a primary workstation handles the complex Unreal Engine rendering while a backup system monitors health and can seamlessly take over if needed. The 40-foot LED wall installation demanded precise color calibration and real-time performance optimization.

Beyond the technical achievement, the project succeeds in creating a contemplative space where visitors can engage with abstract concepts about energy and sustainability through beautiful, ever-changing imagery. The installation has been running continuously for eight months with zero downtime.

Artistic Director: Rebecca Thompson

Technical Lead: Nate Wilkens

Unreal Developer: Kevin Nguyen

LED Systems: Sarah Kim

Data Visualization: James Lee